



Welcome! This game is extremely easy to play without spending a penny. At the same time, it is well designed and enjoyable to play, so I don't mind spending on this game. There are some good quality-of-life purchases that I will point out along the way. I am a casual spending player, but the game has space for the full spectrum of spending habits.
Game designers need to balance player satisfaction and enjoyment with engineered scarcity or overwhelm to encourage purchasing solutions. There are many mechanics that create deficiencies as you play, but we will unpack them and build strategies to manage them along the way.
Your success will depend on how you handle and mitigate these mechanisms, and I'm here to help you with that. Let's build a farm!
The first three to four levels of the game are a mandatory, linear walkthrough. The game limits your play, forcing you to click through specific actions (harvesting, selling, building) to introduce the core mechanics. There are no real strategic choices yet, so just follow the prompts and build what the game asks you to build.
The game has an intersting storyline and characters that add a lot of immersion and enjoyment to the game. I want you to be able to experience that in the game, so I won't cover it here. If you are not into storylines and just want the farming experience, you can skip over all the chatting and narrative (top right or fast tapping) and not limit the game. If you skip the story, I will mention 2 things you need to do as you progress through the guide.
The game world is composed of three separate Homesteads around White Oak Lake. I think it is best to treat them as one large farm in 3 locations, because they share the same economy and storage. The only thing that is separate is workers and happiness, which we will cover later. You begin on Sundale, the first Homestead.
This site uses color-coded outlines on buildings and products to quickly show you which Homestead they belong to:
You can rename your Homesteads by clicking on the sign over their driveway.